UI/UX projects internship reports

bracu.degree.levelUndergraduate
bracu.type.groupStudent Works
datacite.rightsOpen Access
dc.contributor.advisorShakil, Arif
dc.contributor.authorMansoor, Mohammod Tahseen
dc.contributor.departmentDepartment of Computer Science and Engineering
dc.date.accessioned2026-09-22T05:59:58Z
dc.date.available2026-09-22T05:59:58Z
dc.date.copyright2026
dc.date.issued2026-01
dc.descriptionThis internship report is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2026.
dc.descriptionCataloged from the PDF version of internship report.
dc.descriptionIncludes bibliographical references (page 24).
dc.description.abstractThis report details the internship experience at NexGenix, a company specializing in social media marketing and brand engagement, undertaken as a mandatory academic requirement for BRAC University. The primary objective of this internship was to transition from an academic setting to a professional workspace, gaining hands-on experience in the Quality Assurance and UI/UX design departments. The report outlines the intern’s theoretical and technical training, which included mastering tools like Figma and studying Jakob Nielsen’s usability heuristics and the design thinking process (Empathize, Define, Ideate, Prototype, and Test). Practical application of these skills is demonstrated through several key design projects. These include EduVerse an interactive educational platform designed to facilitate student-instructor communication, and Waliyy a Facebook-integrated e-commerce app featuring login, product browsing, and checkout functionalities. Additionally, the report covers the creation of SaaS-based dashboards and pricing table interfaces, utilizing specific UX principles such as Hick’s Law and Fitts’s Law to enhance user accessibility. Concluding the six-month tenure, the report highlights the successful adoption of user-centric design philosophies and professional documentation practices.
dc.description.degreeBachelor of Science in Computer Science and Engineering
dc.description.statementofresponsibilityMohammod Tahseen Mansoor
dc.format.extent32 pages
dc.identifier.otherID 20101280
dc.identifier.urihttps://hdl.handle.net/10361/30137
dc.language.isoen_US
dc.publisherBRAC University
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internationalen
dc.rightsBRAC University internship reports are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission.
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectNexGenix
dc.subjectSocial media marketing
dc.subjectUX design
dc.subjectUI design
dc.subjectWebsite design
dc.subjectUser accessibility
dc.subjectUser-centric design
dc.subjectSoftware quality
dc.subject.lcshApplication software--Development.
dc.subject.lcshApplication software--Quality control.
dc.subject.lcshWeb site development.
dc.subject.lcshWeb sites--Design.
dc.subject.lcshUser interfaces (Computer systems).
dc.subject.lcshUser-centered system design.
dc.subject.lcshExperiential learning.
dc.titleUI/UX projects internship reports
dc.typeInternship Report

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