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dc.contributor.advisorKaykobad, M.
dc.contributor.advisorKaykobad, Tanvir
dc.contributor.authorAnushka, A fia Hossain
dc.contributor.authorHossain, Md. Arman
dc.contributor.authorKibria, Mukit
dc.date.accessioned2022-09-08T06:08:23Z
dc.date.available2022-09-08T06:08:23Z
dc.date.copyright2021
dc.date.issued2021
dc.identifier.otherID 18101430
dc.identifier.otherID 18101405
dc.identifier.otherID 18101373
dc.identifier.urihttp://hdl.handle.net/10361/17181
dc.descriptionThis thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science, 2021.en_US
dc.descriptionCataloged from PDF version of thesis.
dc.descriptionIncludes bibliographical references (pages 36-37).
dc.description.abstractIn Computational Geometry edge flipping of triangulation is a well-studied topic . Also in computer graphics, triangulations are used to form any kind of shape of an object. Although many algorithms have been introduced for transforming one plane triangulation to any other one, their implementation in the literature could not be found. We have decided to check the behaviour of these algorithms in terms of required flips to transform a triangulation into another triangulation. While worst-case behaviour of these algorithms have been established in terms of number of flips, there is a dearth of average case analysis of these algorithms in the literature. We want to gain some insight as to the average behaviour of these algorithms through performing simulation. We would also like to investigate how to visualize the transformation of these plane triangulations in an intuitive way. While the current best-known algorithm for single edge flip is near-optimal, we believe there is much room for improvement when it comes to transforming plane triangulations using a sequence of simultaneous flips.en_US
dc.description.statementofresponsibilityAfi a Hossain Anushka
dc.description.statementofresponsibilityMd. Arman Hossain
dc.description.statementofresponsibilityMukit Kibria
dc.format.extent37 pages
dc.language.isoenen_US
dc.publisherBrac Universityen_US
dc.rightsBrac University theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission.
dc.subjectEdge Flippingen_US
dc.subjectAlgorithmsen_US
dc.subjectPlane triangulationen_US
dc.subjectVisualizationen_US
dc.subjectSimultaneous flipsen_US
dc.subject.lcshComputer algorithms
dc.subject.lcshTriangulation
dc.titleSimulating the transformation of plane triangulation using edge flip algorithmsen_US
dc.typeThesisen_US
dc.contributor.departmentDepartment of Computer Science and Engineering, Brac University
dc.description.degreeB. Computer Science


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