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dc.contributor.advisorAlam, Dr. MD. Golam Robiul
dc.contributor.authorKarim, Rifat Shahriar
dc.contributor.authorRhythm, Shabab Hossain
dc.contributor.authorIslam, MD.Rakibul
dc.contributor.authorKawwshik, Kazi Asif Ahmed
dc.date.accessioned2020-10-14T04:34:04Z
dc.date.available2020-10-14T04:34:04Z
dc.date.copyright2019
dc.date.issued2019-12
dc.identifier.otherID: 16101328
dc.identifier.otherID: 14201053
dc.identifier.otherID: 14301098
dc.identifier.otherID: 15101029
dc.identifier.urihttp://hdl.handle.net/10361/14059
dc.descriptionThis thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science, 2019.en_US
dc.descriptionCataloged from PDF version of thesis.
dc.descriptionIncludes bibliographical references (pages 33-36).
dc.description.abstractCloud service delivery is based upon Service Level Agreements (SLA) reflecting a customer and service provider signature agreement setting out the terms of the agreement, Providers must use resources efficiently to minimize the costs of provisioning services. Therefore, strategies are required that take into account multiple SLA parameters and efficient resource allocation. Recent work takes different strategies with single SLA parameters into consideration. These approaches are, however, restricted to simple workflows and to single tasks. The preparation and execution of service requests that take into account several SLA parameters such as required amount of CPU, storage, memory and price are still unresolved research challenges. In our studies we have found matching game approach can be useful in dealing with multiple criteria of cloud resources which can be allocated fairly and efficiently. The emphasis of this paper is the implementation of an SLA provisioning algorithm for game theoretical resources that takes into account the user equality and the use of resources for both. To rank the clients on the basis of their requirements against the resources provided by the clouds service and cloud services against the requirements of clients we have used TOPSIS algorithm. In our thesis, the TOPSIS implementation tests on a 4-VM cluster demonstrate how best this algorithm can be managed in a fair comparison with the Jain’s Fairness Index analysis.en_US
dc.description.statementofresponsibilityRifat Shahriar Karim
dc.description.statementofresponsibilityShabab Hossain Rhythm
dc.description.statementofresponsibilityMD.Rakibul Islam
dc.description.statementofresponsibilityKazi Asif Ahmed Kawwshik
dc.format.extent36 pages
dc.language.isoen_USen_US
dc.publisherBrac Universityen_US
dc.rightsBrac University theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission.
dc.subjectSLAen_US
dc.subjectMatching gameen_US
dc.subjectTOPSISen_US
dc.subjectCloud serviceen_US
dc.subjectService Level Agreementsen_US
dc.titleSLA and cost-aware cloud service provisioning through matching game and TOPSIS modelen_US
dc.typeThesisen_US
dc.contributor.departmentDepartment of Computer Science and Engineering, Brac University
dc.description.degreeB. Computer Science


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