Game designer/developer internship at Technomagic Private Limited
| bracu.type.group | Student Works | |
| dc.contributor.advisor | Shakil, Arif | |
| dc.contributor.author | Ahmed, S Farhan | |
| dc.contributor.department | Department of Computer Science and Engineering | |
| dc.date.accessioned | 2025-09-23T05:33:02Z | |
| dc.date.available | 2025-09-23T05:33:02Z | |
| dc.date.copyright | 2025 | |
| dc.date.issued | 2025-02 | |
| dc.description | Cataloged from PDF version of internship report. | |
| dc.description | Includes bibliographical references (page 62). | |
| dc.description | This internship report is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2025. | en_US |
| dc.description.abstract | This internship report is presented based on my interning training period at Technomagic Pvt. Ltd from 1st May, 2024 until the end of November 2024. Technomagic is one of the leading studio and software firm in Bangladesh. Established in 2013, focusing on creating and developing a wide array of interactive experiences ranging animated movies, virtual reality and augmented reality games, VFX and software solutions, advancing storytelling in these mediums using next cutting-edge technologies. This internship is required to graduate from BRACU University’s B.Sc in Computer Science Program. This is the final internship report for the completion of the CSE400 course. The key learning objectives, the primary projects I worked on, the internship objectives I accomplished, and how I got my first experience in the field of Augmented Reality and Virtuality Reality Game Development – will all be discussed in depth in this report, in the dedicated chapters. By studying this report, one can get a primary idea on this industry culture, current trends and guidelines on how one can hope to get involved in the industry of Game Development on a global scale. | en_US |
| dc.description.degree | Bachelor of Science in Computer Science and Engineering | |
| dc.description.statementofresponsibility | S Farhan Ahmed | |
| dc.format.extent | 62 pages | |
| dc.identifier.other | ID 24241114 | |
| dc.identifier.uri | http://hdl.handle.net/10361/26791 | |
| dc.language.iso | en | en_US |
| dc.publisher | BRAC University | en_US |
| dc.rights | BRAC University reports are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. | |
| dc.subject | Game development | en_US |
| dc.subject | Unity game engine | en_US |
| dc.subject | Game designing | en_US |
| dc.subject | Game development pipeline | en_US |
| dc.subject | Gamified digital solutions | en_US |
| dc.subject | 3D game asset creation | en_US |
| dc.subject | Blender | en_US |
| dc.subject.lcsh | Video games--Programming. | |
| dc.subject.lcsh | Games--Design and construction. | |
| dc.subject.lcsh | Video games. | |
| dc.subject.lcsh | Management games--Computer programs. | |
| dc.title | Game designer/developer internship at Technomagic Private Limited | en_US |
| dc.type | Internship Report | en_US |