Welcome to the upgraded BRAC University Institutional Repository. We are currently organizing collections after a recent system upgrade. Homepage category counters may temporarily show lower numbers while syncing, but over 27,000 repository items remain safe and accessible. Please use the search bar to find theses, scholarly outputs, and institutional documents.

Exploring gamification strategies: a detailed study on user engagement and customer satisfaction on Banglalink's Digital Platforms, with a focus on the 'My BL' apppp

bracu.type.groupStudent Works
dc.contributor.advisorShuvo, Shihab Kabir
dc.contributor.authorAhmed, Adil
dc.contributor.departmentBRAC Business School
dc.date.accessioned2025-02-04T05:16:43Z
dc.date.available2025-02-04T05:16:43Z
dc.date.copyright©2024
dc.date.issued2024-10
dc.descriptionCataloged from PDF version of internship report.
dc.descriptionIncludes bibliographical references (page 38).
dc.descriptionThis internship report is submitted in partial fulfillment of the requirements for the degree of Bachelor of Business Administration, 2024.en_US
dc.description.abstractIn this internship report, the primary focus is on analyzing whether user ratings of gamification features are positively correlated with the frequency of app usage and the likelihood of recommending the app to others. The goal is to understand if gamification boost user engagement and increases customer satisfaction for MyBL super app. Using quantitative data from surveys and regression analysis, the report examine the relationship between user rating on gamification features, app usage frequency and recommendation likelihood. Finding clearly shows a positive correlation where higher user rating on gamification features, results in higher app usage frequency and higher recommendation likelihood of the MyBL super app. This means improving gamification strategies can enhance user engagement and recommendation likelihood.en_US
dc.description.degreeBachelor of Business Administration
dc.description.statementofresponsibilityAdil Ahmed
dc.format.extent49 pages
dc.identifier.otherID 19304025
dc.identifier.urihttp://hdl.handle.net/10361/25288
dc.language.isoenen_US
dc.publisherBRAC Universityen_US
dc.rightsBRAC University internship reports are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission.
dc.subjectGamificationen_US
dc.subjectSuper appen_US
dc.subjectUser engagementen_US
dc.subjectApp usagesen_US
dc.subjectRecommendation likelihooden_US
dc.subject.lcshGamification.
dc.subject.lcshUser-generated content.
dc.subject.lcshConsumer satisfaction.
dc.titleExploring gamification strategies: a detailed study on user engagement and customer satisfaction on Banglalink's Digital Platforms, with a focus on the 'My BL' appppen_US
dc.typeInternship Reporten_US

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
19304025_BBS.pdf
Size:
1.91 MB
Format:
Adobe Portable Document Format
Description:

License bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description: