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Real world objects augmentation in virtual 3D environment realsense SDK, deep learning and game engine

bracu.degree.levelUndergraduate
bracu.type.groupStudent Works
datacite.rightsOpen Access
dc.contributor.advisorAlam, Md. Ashraful
dc.contributor.authorArko, Shadman Shahriar Hasan
dc.contributor.authorShad, Samiul Islam
dc.contributor.authorHossain, Md. Tamjid
dc.contributor.authorAhmed, Faysal
dc.contributor.departmentDepartment of Computer Science and Engineering
dc.date.accessioned2025-09-30T04:15:36Z
dc.date.available2025-09-30T04:15:36Z
dc.date.copyright2020
dc.date.issued2020-10
dc.descriptionCataloged from PDF version of thesis.
dc.descriptionIncludes bibliographical references (pages 33-35).
dc.descriptionThis thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2020.en_US
dc.description.abstractWe propose and demonstrate an approach for real world objects augmentation in a virtual 3D environment using deep neural networks and game engine. The proposed system consists of three basic parts: acquisition, processing and visualization with VR. The processing unit comprises translation of 2D to 3D images of real world objects and augmentation of the real world object in a virtual environment with unity. Through deep learning and RealSense SDK, skeleton data is achieved which helps augment the real world 3D object into a virtual environment in unity. The proposed system enables real-time augmentation of the real world objects in a virtual 3D environment created in unity game engine. Therefore, the system allows users developing mixed reality applications for real life problem solving.en_US
dc.description.degreeBachelor of Science in Computer Science and Engineering
dc.description.statementofresponsibilityShadman Shahriar Hasan Arko
dc.description.statementofresponsibilitySamiul Islam Shad
dc.description.statementofresponsibilityMd. Tamjid Hossain
dc.description.statementofresponsibilityFaysal Ahmed
dc.format.extent46 pages
dc.identifier.otherID 20141039
dc.identifier.otherID 16301068
dc.identifier.otherID 16301217
dc.identifier.otherID 17201072
dc.identifier.urihttp://hdl.handle.net/10361/26809
dc.language.isoenen_US
dc.publisherBRAC Universityen_US
dc.rightsBRAC University theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission.
dc.subjectMachine learningen_US
dc.subjectDepth imageen_US
dc.subjectObjects augmentationen_US
dc.subjectRealSense SDKen_US
dc.subject3D objectsen_US
dc.subjectVirtual environmenten_US
dc.subject.lcshAugmented reality.
dc.subject.lcshReal-time data processing.
dc.subject.lcshComputer simulation.
dc.subject.lcshShared virtual environments.
dc.subject.lcshThree-dimensional display systems.
dc.titleReal world objects augmentation in virtual 3D environment realsense SDK, deep learning and game engineen_US
dc.typeThesisen_US

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