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Enhancing Extended Reality(XR) by using mobile devices emphasizing universal usage

Citation

Abstract

XR, MR, VR are some avant-garde technologies set forth a few decades back and have occupied a paramount role in the technological areas within a short gamut of time. The circumscription of this cutting-edge field is the availability of a lim- ited number of empirical research papers about its programming explication and workarounds for commonplace implementation issues. Almost all research papers are academic and lack application, including practical illustrations. Extended real- ity is a surreal environment having three premier features viz. immersion, presence, interactivity that render users a phantasmagorical experience by dint of special human-computer interface equipment. Our work propounds a vanguard framework for employing extended reality in cellular mobile phones. Our work will bring that off just at hand with a very small ransom, what is conceived to be a big ticket to- day. With this ergonomic framework, accession to augmented reality that has been presumed to be sophisticated to date will be palpable and straightforward. The proposition, including speculation upon the framework as well as its actuation, is complete and described with saturation in the paper. The hardware-level imple- mentation is yet to be tested and fulfilled. In the coming days, the framework is intended to get integrated with IoT and AI being blossomed as a cross-platform extended reality application.

Description

Cataloged from PDF version of thesis.
Includes bibliographical references (pages 35-37).
This thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2021.

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Type

Thesis