dc.contributor.advisor | Ali, Md. Haider | |
dc.contributor.author | Azmi, Shameer | |
dc.contributor.author | Bakhtiar, Fahim | |
dc.contributor.author | Hossain, Afsana | |
dc.date.accessioned | 2016-05-31T10:35:32Z | |
dc.date.available | 2016-05-31T10:35:32Z | |
dc.date.copyright | 2016 | |
dc.date.issued | 2016-04 | |
dc.identifier.other | ID 15141014 | |
dc.identifier.other | ID 11101044 | |
dc.identifier.other | ID 14341017 | |
dc.identifier.uri | http://hdl.handle.net/10361/5415 | |
dc.description | This thesis report is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2016. | en_US |
dc.description | Cataloged from PDF version of thesis report. | |
dc.description | Includes bibliographical references (page 31). | |
dc.description.abstract | The advent of technology has brought up the need of simulators in various fields especially in combat training programs. Our project will enable to create an environment to interact in such programs. We aim to develop a three dimensional war simulator where multiple players can fight with each other and interact with the environment in real time. The environment will consist of various elements including a terrain to match the need of the simulation with proper obstacles plus natural lighting and it will act as accurately as possible upon interaction to simulate an actual war situation. The players will be able to control their movement besides weapons and based on their command the position of each player as well as their interaction will change. This change of position will result in the change of shadow, lighting and other related elements in the environment & other players will be seeing the changes related to the players in movement. | en_US |
dc.description.statementofresponsibility | Shameer Azmi | |
dc.description.statementofresponsibility | Fahim Bakhtiar | |
dc.description.statementofresponsibility | Afsana Hossain | |
dc.format.extent | 55 pages | |
dc.language.iso | en | en_US |
dc.publisher | BRAC University | en_US |
dc.rights | BRAC University thesis are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. | |
dc.subject | Computer science and engineering | en_US |
dc.subject | Unity3D | en_US |
dc.subject | OpenGL | en_US |
dc.subject | Online war simulator | en_US |
dc.title | Multiplayer online war simulator based on unity3D and openGL | en_US |
dc.type | Thesis | en_US |
dc.contributor.department | Department of Computer Science and Engineering, BRAC University | |
dc.description.degree | B. Computer Science and Engineering | |