dc.contributor.advisor | Reza, Md. Tanzim | |
dc.contributor.advisor | Rahman, Rafeed | |
dc.contributor.author | Khan, Munem Shahriar | |
dc.contributor.author | Shahriar, Md. Sakib | |
dc.contributor.author | Srity, Tasmi Tahsin | |
dc.contributor.author | Hasan, Md. Khalid | |
dc.date.accessioned | 2025-02-23T03:56:55Z | |
dc.date.available | 2025-02-23T03:56:55Z | |
dc.date.copyright | 2024 | |
dc.date.issued | 2024-11 | |
dc.identifier.other | ID 20301321 | |
dc.identifier.other | ID 19201055 | |
dc.identifier.other | ID 20101479 | |
dc.identifier.other | ID 20101509 | |
dc.identifier.uri | http://hdl.handle.net/10361/25527 | |
dc.description | This thesis is submitted in partial fulfillment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2024. | en_US |
dc.description | Cataloged from PDF version of thesis. | |
dc.description | Includes bibliographical references (pages 40-43). | |
dc.description.abstract | "The increasing prevalence of gaming among Bangladeshi undergraduate students has
raised concerns regarding its effects on academic performance and mental health.
This thesis investigates the relationship between gaming habits and academic outcomes, focusing on prolonged gaming hours, stress, and life satisfaction. Utilizing
a mixed-methods approach with SPSS for confirmatory analyses and SmartPLS for
exploratory analyses, the study examines responses from 588 students. Results indicate that excessive gaming negatively impacts CGPA and increases stress, while
factors such as sleep patterns and social engagement moderate these effects. Gender
differences were observed, with males achieving higher CGPA despite fewer social
challenges related to gaming. This research highlights the interplay between gaming
behaviors, emotional well-being, and academic performance, offering evidence-based
recommendations for balanced gaming practices to optimize educational and mental
health outcomes." | en_US |
dc.description.statementofresponsibility | Munem Shahriar Khan | |
dc.description.statementofresponsibility | Md. Sakib Shahriar | |
dc.description.statementofresponsibility | Tasmi Tahsin Srity | |
dc.description.statementofresponsibility | Md. Khalid Hasan | |
dc.format.extent | 56 pages | |
dc.language.iso | en | en_US |
dc.publisher | BRAC University | en_US |
dc.rights | BRAC University theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. | |
dc.subject | Gaming habits | en_US |
dc.subject | Academic performance | en_US |
dc.subject | Mental health | en_US |
dc.subject | CGPA | en_US |
dc.subject | Undergraduate students | en_US |
dc.subject | SmartPLS | en_US |
dc.subject | SPSS | en_US |
dc.subject | Bangladeshi students | en_US |
dc.subject | Gender differences | en_US |
dc.subject.lcsh | Statistical methods--Computer programs. | |
dc.title | Impact of extended gaming hours on cademic performance and mental health among Bangladeshi undergraduate students: an analysis using SPSS and SmartPLS | en_US |
dc.type | Thesis | en_US |
dc.contributor.department | Department of Computer Science and Engineering, BRAC University | |
dc.description.degree | B.Sc. in Computer Science and Engineering | |