Behavior change analysis due to violent video gaming using deep learning models
Date
2024-02Publisher
Brac UniversityAuthor
Rahman, Akhlak UrRaj, Fahad Khan
Afnan, Monthasir Delwar
Rahad, Rakib Hasan
Ahmed, Md. Samir Uddin
Metadata
Show full item recordAbstract
In the 21st century, technology has advanced at such a wondrous rate that people
resort to this developed medium to carry out most of their tasks, from household
chores to daily necessities and almost everything else. People of almost all ages
resort to technology to pass their leisure time, and gaming is prevalent among everyone.
However, this gaming behavior, whether in online, multiplayer, or single player
mode, has significant behavioral changes, both negatively and positively. A
significant amount of research was conducted from the early stage of video gaming.
After the development of machine learning and deep learning, these techniques were
used to predict emotions. Employing a unique approach, a vast amount of YouTube
videos were collected from different online gaming streamers and then image and audio
datasets comprising hundreds of those videos immersed in these intense gaming
sessions were created. By using Facial Expression Recognition (FER) and Speech
Emotion Recognition (SER) techniques, an approach was made to find a pattern
of behavior change during gaming and over time. For FER, various models were
used. Also, different models for SER were used. Some of the best models were
used to perform prediction on the image and audio data that we had extracted from
the videos. This research contributes significant insights into a player’s emotional
change while playing video games.