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3D model generation of real-objects using depth and color information

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dc.contributor.advisor Alam, Md. Ashraful
dc.contributor.author Sakib, Alium Basir
dc.contributor.author Azam, Hasnat
dc.contributor.author Jui, Tonni Das
dc.contributor.author Akter, Fahima
dc.date.accessioned 2018-05-21T04:19:00Z
dc.date.available 2018-05-21T04:19:00Z
dc.date.copyright 2018
dc.date.issued 2018-04
dc.identifier.other ID 14301010
dc.identifier.other ID 14301024
dc.identifier.other ID 14301114
dc.identifier.other ID 14301015
dc.identifier.uri http://hdl.handle.net/10361/10173
dc.description This thesis is submitted in partial fulfilment of the requirements for the degree of Bachelor of Science in Computer Science and Engineering, 2018. en_US
dc.description Cataloged from PDF version of thesis.
dc.description Includes bibliographical references (pages 31-32).
dc.description.abstract We propose and demonstrate a method of generating 3D model using depth and color information of real-object using Microsoft Kinect sensor using our proposed pixel mapping algorithm. The primary idea of the method is to manipulate RGB and depth data within arrays to plot in three dimensional frame to generate the 3D colored model of any real-object. The proposed system comprises of 3 phases. The phases include acquisition of color and depth information of real objects, extraction and processing of RGB and depth data, generating 3D model using our proposed pixel mapping algorithm. Whereas, our proposed algorithm focuses on creating several 1D arrays for depth as well as the color data meaning Red, Green, Blue pixel values separately. By mapping the depth values accordingly pixel-wise 3D black and white model can be created where the background is also included. By limiting the depth values according to the objects position the background can also be removed to construct the focused object's 3d model. Furthermore, our algorithm maps the R, G, B arrays in the black and white model to add proper colors pixel-wise .As a result, the colorful RGB 3D model can be achieved. en_US
dc.description.statementofresponsibility Alium Basir Sakib
dc.description.statementofresponsibility Hasnat Azam
dc.description.statementofresponsibility Tonni Das Jui
dc.description.statementofresponsibility Fahima Akter
dc.format.extent 32 pages
dc.language.iso en en_US
dc.publisher BRAC University en_US
dc.rights BRAC University theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission.
dc.subject 3D model en_US
dc.subject Kinect Xbox ONE en_US
dc.subject Real-objects en_US
dc.subject Depth information en_US
dc.subject Color information en_US
dc.title 3D model generation of real-objects using depth and color information en_US
dc.type Thesis en_US
dc.contributor.department Department of Computer Science and Engineering, BRAC University
dc.description.degree B. Computer Science and Engineering 


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